By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Dodece said:
Japan constitutes sixteen percent of the global console gaming market thus far this generation. The concern with this market is disproportional to its value. Grand Theft Auto no longer being launch day exclusive has far greater impact then losing two titles that while beloved in Japan are irrelevant everywhere else.

Financially for Sony losing Grand Theft Auto exclusivity was a far heavier blow for them. For consumers who already own their console the other is a heavier blow, but if given the choice Sony would probably tell you that they would much rather have an exclusive Grand Theft Auto title rather then those two games. Were the title exclusive it would generate greater sales in the other two markets, and that it turn would help them get more titles made for their console in Japan thanks largely to export potential.


Do japanese game developers, publishers and console producers also measure 16% of global console gaming market?

There you go.



Any message from Faxanadu is written in good faith but shall neither be binding nor construed as constituting a commitment by Faxanadu except where provided for in a written agreement signed by an authorized representative of Faxanadu. This message is intended for the use of the forum members only.

The views expressed here may be personal and/or offensive and are not necessarily the views of Faxanadu.