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Mnementh said:

Why devs always say they need different controls? While they can do somethign special with the gamepad, they just can use it as a classical controller. I assume the devkit from Nintendo already contains some function for off-screen-play, so all they have to do for this is making a menu-entry. Something like that is completely fine. They do not need to completely redo the controls, if they don't want to.

For me, this is a cheap excuse, the Gamepad is not an obstacle for porting games to the console.

They don´t need to do anything special with it and even Nintendo showed that with DKTF and SM3DW. Just enable off-screen play and that´s enough.  And I say it´s a cheap excuse because we have seen indie developers making wonders with the Gamepad (Stealth 2, Art Of Balance,Rush etc.). Heck.... Francisco Meneses even single-handed all programming necessary to adapt all Unepic menus to the touchscreen and he managed a great, great job. Alone.

It´s ok when they say they don´t develop because the prospect of sales on the platform is low or when they have a project that the console can´t handle, but using the Gamepad as an excuse is just lame.