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thelalaby said:
IFireflyl said:

I don't know what open world you're talking about. Final Fantasy VII, Final Fantasy VIII, and Final Fantasy IX were more open world than Final Fantasy XIII or Final Fantasy XIII-2 (I didn't even bother with Final Fantasy XIII-3, so I don't know on that one). Final Fantasy X was more "open world" than Final Fantasy XIII and Final Fantasxy XIII-2 as well, albeit in a different fashion. It wasn't near as "open" as Final Fantasy VII, Final Fantasy VIII, or Final Fantasy IX. The only improvement we have no is graphics. I love the graphics, but they're taking away the open world feel, and they're giving us pretty crappy storylines (in my opinion). I want us to use these "great machines to give immersive worlds" and actually get the immersive worlds. If Dragon Age Inquisition/Skyrim/etc can make huge maps with great graphics then so can Final Fantasy. But they aren't. They're making great graphics, and they put those into hallways. That's almost all Final Fantasy XIII is. With the exception of Gran Pulse everything is a giant hallway.

I don't think he was referring to XIII or its sequels (as you are right with your criticism of XIII, and I have yet to see anyone defend its linearity). I think he was referring to SE's ambitions with FF15's open world and how some view it as deviating from the traditional formula instead of them trying to utilize the new technology that allows for experiences that were not possible years ago.

PS. You have not replied to my previous post yet. :p

Ah. I didn't think that's what he meant. I have no idea how "open world" Final Fantasy XV is, but we'll see when it's released I suppose.

thelalaby said:
IFireflyl said:

It's the third best selling Final Fantasy game... It's right after Final Fantasy VII and Final Fantasy X. Which means that my point still stands (Final Fantasy VII through Final Fantasy X it seems are the best Final Fantasy games). Just because you didn't necessarily like it, or understand it, doesn't mean that the rest of the world felt that way. I don't know where you facts come from that a sizeable portion of Final Fantasy fans were alienated when Final Fantasy VIII came out. Final Fantasy VIII has a huge fanbase. Final Fantasy VII, Final Fantasy VIII, Final Fantasy IX, and Final Fantasy X are all in the top five sellers of the Final Fantasy series according to VGChartz.

Well duh, hence why I said different works. VIII is one of my favorites too. However, it is a fact that many gamers were turned off by the game at the time since they were expecting another VII (look at the drop in sales between VII and VIII), and then the drop between VIII and IX due to another shift in image.

I think you and I are saying the same thing, that VIII sold so well despite being so different and alienating, and while it may have a bigger share of haters than VII or X, it is still cherished by many fans like you and I.

And this is why I thought it was funny that a VIII fan created this thread. You should know from experience that sometimes going in the opposite direction yields satisfying results.

I didn't know a lot of gamers were turned off by Final Fantasy VIII. The only thing that really changed in the Battle System was the Junctioning (which really wasn't too different from "junctioning" Materia) and the Draw/Magic feature. It took some time to get used to (because I played it as a teenager and skipped the tutorials because I obviously knew everything), but once I understood how it worked it was amazing. I didn't know anyone who was turned off of Final Fantasy because of that game. I may have been different because I played Final Fantasy VIII first, then Final Fantasy IX, and then Final Fantasy VII. I think Final Fantasy VIII was different enough to say, "Whoa. That's interesting," but not so different that you say, "This doesn't feel like Final Fantasy. After Final Fantasy X the feel I got was, "That's not Final Fantasy."