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Johnw1104 said:

It is Internet enabled, though there seem to be benefits to having friends that play. I played Pokemon Y recently (my first since the gen 2) and there was this "Friend Safari" feature at the end that sounded quite fun but you needed to know people who also played to use it (I didn't).

I guess what I find confusing is why the handheld version can't continue as the competitive version with the in-person tournaments and the like while also having some home console take on the game. I know it wouldn't dissuade me from playing the true handheld release and lord knows those competitive types and the people already in the community would not suddenly abandon all of that because there's a Pokemon game on the Wii U.

As was said before, I wouldn't be surprised if they're just waiting for that (possible) next system that was rumored to link the handheld and console in some way... I don't see why we should have to wait for that, though, as it seems a console take on the franchise would not compromise his vision for it.


Yeah. It's so stupid. They could do it now with such ease. Just limit the amount of Pokemon that can be obtained on the some console game or something. That's literally all they'd need to do. Just make it so that many Pokemon simply can't be obtained without the handheld version, and they'd be able to justify having the handheld. As soon as someone figures out that their favorite Pokemon is unatainable on the home console version, they'll get the handheld version.

Even more, they could make it so that version X is only on handhelds while version Y is only on consoles, meaning that more people would double dip. They could make it like the Zelda Oracle games where transferring save files between both unlocks the "true" ending. It's so simple. There's no good reason not to do it now, but next gen there are no excuses.