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What Nintendo should do is reach out into the "blue ocean" of third parties. There are plenty of mobile, indie, and low-end PC developers who would kill to reach an audience willing to pay $30-$60 for a game. Nintendo should have folks like Dan Adelman trolling Steam, the App Store, and the Play Store, find anything that's good and hasn't come to XB or PS yet, and give those developers minor support to port it to, well, not Wii U and 3DS (this is a strategy for next gen).

Don't bother fighting for the AAA multiplats, that ship has sailed, but there's a vast new wave of talent that's choking in an overcrowded sea of budget titles, who would be quite willing to sell the same game (or a minorly enhanced version of the same game) to an audience willing to pay 5 to 30x as much for the content.



Monster Hunter: pissing me off since 2010.