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DarkRPGamer007 said:

Ever since the Atari, through the NES, into the Genesis, onto the PlayStation, and now on XBOX's everywhere, there have been offensive games. CoD, GTA, Battlefield, and pretty much anything with any form of shooting or blood are notorious for their offensive influences. Parents, anti-game protestors, and radically religious people cannot stand violence in video games and believe that it leads to terrible events like school shootings, terroristic attacks, and overall violent acts, but the gamers care less. The question here is, if Virtual Reality becomes a mainstream thing, could seeing these acts of violence up close possibly start a revolution among gamers? I mean, there's a distinct difference between looking at your television from 20ft away and actually killing an animated figure in true first person. Also, graphics will improve and become more realistic, so either people will become super desensitized or probably not care.

I doubt that parents, anti-game protestors and radically religious people will be a target audience for VR gaming.

Also, I don't think VR gaming will ever become mainstream enough to command a trend.