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Lafiel said:

yea, I played WoW, GW2 and FF14:ARR all when they released (might be better now), but neither of them managed to hold my attention for long, because there were soo many totally pointless quests - they largely play like what I call "housewive simulators" ("my dear, could you fetch me ...", "ofcourse, darling")

now GW2 and FF14:ARR tried to do a bit more with story, but even those quests seemed really dull to me


This is exactly what I am talking about. These are the main MMOs I have played as well. I can understand a previous user's comment about if you kill those boars (or whatever) you will earn experience/level up. My point is that there is a better way to do that. Give me a reason to kill the boars, and we're good... but when the fate of the world is resting on my shoulders, and you tell me to kill some boars, or pick some plants, I just don't understand it. I know the game isn't real, but I expect the character I'm playing to be real-ish. I wouldn't do that if I were that character. Why would they make a quest like that? The only thing I can think is that they got bored.