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Um, didn't Xenoblade Chronicles had that as well, I think, would you call that game casual? Honest question here.

Anyway, didn't you guys had already guessed? In the trailers the when they get hit the characters' health bar reduces TWO different ways, I'm gonna guess that this works just like in a fighting game; once you finish fighting and are on a safe zone, you'll recover a specific amount of health gradually, or you could sleep to recover that specific amount of health



I'm now filled with determination.