Ka-pi96 said:
FFX doesn't feel as linear though. In FFXIII it is pretty much, walk forward, fight some battles, watch cutscenes, rinse and repeat. In FFX there are other things to do, you have to towns you stop in where you get a break from the battles and you also have blitzball to play around with. |
Exactly. FF13 took linearity just a step or three too far, with constant mandatory party composition and level caps in place just to keep you moving forward rather than doing your own thing. I can see why the comparisons between 10 and 13 exist, but they feel so different...10 sucked me in immediately, whereas 13 repulsed me.