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An example of this is Deus Ex: Human Revolution. I watched like a 10 min intro to the game, and although it was super interesting, I finally was able to play, but then It wasn't more than 10 sec when I just walked up to Megan and pressed A, then you just go into another 7 min cutscene. Bayonetta 1 was similiar too. I've played and watched a little bit of the Last of Us and they seem to follow the same formula.

With Japanese Games I prefer playing through the majority of the game. Cinematics are cool, but I feel their should be more GAMEPLAY in a game than Cinematics.

I will say this, I never played any Western RPGs, so I don't know if it's the same formula.

Do you truly believe that western games have more cinematics than gameplay? Story is a big part of Deus Ex and The Last ogf Us  so it only makes sense that the first few minutes are spent on exposition, would you rather be thrown into the action wihout a clue of whats going on? Furthermore, you could always skip them if you wish. I recently played through Ground Zeroes and despite it having a lot of interesting cinematics the vast majority of my time was spent playing.  

I used to prefer Japanese games when I played exclusively on consoles. Getting into PC gaming changed all that and I only stick with a few Japanese franchises now.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine