My first impressions on the Wii version of the game... This game marks a departure from the usual third-party waggle-thons, in that you'll actually not accomplish much by waving the Wii Remote around wildly. You have to make small, precise shakes that come to a solid stop to perform attacks. Also, brush strokes tend to work best when they're kept small (the game doesn't really seem to care about the size of the stroke, just the shape). It takes a bit of getting used to at first, but once you do get used to it, it's quite fun. On another subject, the characters for Z and 2 look pretty similar, so be sure to note button shape when being given instructions; I thought you had to hit 2 to save at first, until I realized it was Z.
Overall, I'm finding it a very good quality port of the PS2 version, and decidedly better-looking without the rice paper texture in the way. What it loses in purely artistic appeal it makes up for in spades with vibrancy. And widescreen is definitely nice to have for this game.
Sky Render - Sanity is for the weak.








