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Conegamer said:
bigtakilla said:
Lawlight said:




XIII is one entry in a series that spans 14 games (not counting sequels as those are extensions of the main game).

The story isn't concluded at the end of XIII, so you kind of have to count the sequels (unlike VII with it's series or X). XIV also had to release twice as the first game was terrible, and people were fired and layed off due to it. Not really a good track record for 7th gen. (Sorry, you can't scream do over and get a free pass.)

Yes but either way, there's over a dozen other games which we can draw reference from which you're excluding.

If, say, someone asked for what features could be taken from Zelda to another game and you limited me to choosing from features seen in the Oracle titles, then what's the difference to this?

Regardless this is venturing off topic. I maintain that both series' are great and can learn from one another; even if certain entries are exceptions to the rule.

Aren't most of the people who made those games either already at Monolith Soft or Mistwalker though? 

The games people would want to take inspiration from would be 6-9, and Monolith would have a better idea about how to go about making a game like that than Square-Enix. You don't go to Aonuma and collaborate because you loved the direction of Ocarina Of Time.