UncleAlfred said:
It wouldn't be a massive downgrade (slight maybe) because they are already able to have airships in the world along with many other monsters/characters and objects present. They call it one fully connected game, but the player isn't even going to see everything everywhere they go, just a lot more than what was possible on past consoles. So what's even the point of the draw distance? I honestly wouldn't care if there were sudden pop ins or if there were a slight downgrade in graphical prowess. That's how important controllable airships are to FF. |
It's not about having airships in the game. It is about moving at ridiculous speeds through the world. Any game will have trouble with that. That's why usually flying sims skimp out on complex environements.
The system is just not fast enough to render EVERYTHING in that complex and dynamic world at a certain speed. Look at No Man's Sky. They don't even have to load many assets from the disks since it is all calculated and rendered real time. And even though their graphics are not nearly as complex as FFXV, they have pop ins because they have to limit the draw distance.
To retain the look of the game, any airship you travel in would have to be limited to at least the speed of the car, if not slower. That doesn't really sound like fun.
If you step into the airship and suddenly the world becomes a mushy flat mass it would be a complete break of immersion.
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