CGI-Quality said:
Who in here did that? I don't recall anyone calling that original trailer "in-game". From the start, it was called: "in-engine". In any event, have you got something that, at least, half way backs you up? |
Actually, ND showed that same in engine model working at their Playstation Event talk. The only difference was distance. Clearly a character's face that fills the screen is going to be able to retain more detail than when he moves further away from the screen.
I think this is it: https://www.youtube.com/watch?v=70jVUBnp6lQ
The PS5 Exists.