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Yakuzaice said:

Even factoring in the undertrack in the US, the Wii U was only up 3.6% worldwide for the month of December.  That's not the kind of performance that screams it will double in the next year.

You can also look at it more positive.. WiiU are up 15 %.. WW for the hole year (when i do the math)

 

The impact for the year as a whole ended up being fairly minor.  VGC shows it up 13%.

13 or 15%.. Is still a positive impact (and until futher is showed.. can't be talking as bad sign imo)

 

Ok, let's work this out using your numbers.  Last year for every 100 units sold, 16 were in Japan, 84 were in the rest of the world.  This year that 16 will be down to 12.  They need to sell at least 200 to double last year.  If 12 come from Japan, they need 188 in the rest of the world.  188 is 124% more than 84.  I think I was using Media Create numbers which have a different end point for the year from VGC, that's why my other figure was slightly different.  The rest of the world has to not only make up for Japan's drop, but also the deficit of Japan not being double. 

I have no clue how you are getting 103% though.

25% drop from Japan 2014 would be 416,522

103% increase in the rest of the world would be 5,998,486

That would put the Wii U at 6,415,008; over 600k short of doubling 2014.

The 103% was calculatet in the head.. But so lets say 107% more in west.. 

WiiU had a pretty lausy year in japan.. with Splatton, X, Mariomaker, and Zelda.. I find it very hard to believe it will be down 25%.. if at all

But do not hang on to small calculation and specific month.. My point is not that WiiU precisly hits 100%.. But that i think WiiU will sell much better in 2015.. and 6,2 mill WiiU is very much archivable.

 

Yes, and the whole year will need to be even higher if January can't meet the ~125% up that it needs to hit your prediction.  There is also the fact that early 2014 was the weaker part of the year for the Wii U.  If 2015 can't keep up with 2014 in January, how will it do it in June for example?

That is correct.. thats why i'm not looking for "125 %" higher januar.. It just have to better than 2014..  show good sign.

And in june It have to be on track to double 2014 (how precis for that month.. we have to see :)

 

So those games I listed don't count because they aren't big casual games, but Splatoon, Zelda, X, and Starfox do count?  I didn't list the big casual games because they weren't so big on the Wii U.  Wii Fit, Wii Sports, Wii Party, Just Dance, Mario and Sonic.  All huge on the Wii, but sank on the Wii U.  Once again, this just seems to be repeating the past.  A year ago people would be listing Donkey Kong, X, Mario Kart, Bayonetta 2, Hyrule Warriors, Smash, FExSMT, etc as reasons for strong sales in 2014.  Then the year actually passes and only two are remembered as moderate system sellers.  The same seems likely to happen with your list for 2015.

Didn't have time to respond to everything, but most of what I left out was just dealing in opinion and going round and round.

You asked me..  I see MK8 and Smash as the real sytstem sellers..of the games allready out

As I see it.. Fit. Sport. just dance, donkey. do not have that "wow" factor the casuals wants.. (they did in last gen.. but not anymore)

Splatton. Mariomaker. and Zelda.. I see as "system sellers" this year also.. Games there will show the casuals some new.. and has "wow" factor.. Amiibo game.. could also be "wow"

I also see Projekt Gaurd, X, and starfox as some in minor degree.. The games you listet.. and other games comming this year.. are offcourse still AA(A) games.. and they will also do theire part.

 

I wish i could do them text boxes :)