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The big question is whether this will do for Xb one what Kinect did for Xb 360? I feel like this will be more likely to do for Xb one what Move did for PS3. The awesome thing about Kinect was that you only needed a single device for a group of people to use the technology simultaneously. HoloLens, like Move, requires each person in a group to have the device in order for everyone to use the technology. This severely limits its potential for the mass consumer market. Unless they can sell a version of HoloLens for about $15 so that a household can actually afford to have 3 or 4 on hand the appeal is very limited. Which means game developer support, like Move, will be very limited.

The essence of the consumer appeal of this is shared experience, and that's what gave Kinect it's wide appeal. And because it was pretty cheap and there at launch, Wiimote was able to offer the same. And that will be the main stumbling block to bringing it into the home.

The total package seems to have better technology than iPhone 6 / Galaxy S5, etc phones, which means that's the sort of price tag it will come with when it becomes available to the general public. With a CPU, GPU and HPU all on board, Kinect-like sensor, projection technology, and all the rest it's not going to be on shelves for the price of a mid-level smartphone.



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