iTechHeads said:
SvennoJ said:
So you wear a high end cpu, gpu, holographic processing unit, kinect and holographic projecter all on your head in that lightweight model? What powers it?
Kipman’s prototype is amazing. It amplifies the special powers that Kinect introduced, using a small fraction of the energy. The depth camera has a field of vision that spans 120 by 120 degrees—far more than the original Kinect—so it can sense what your hands are doing even when they are nearly outstretched. Sensors flood the device with terabytes of data every second, all managed with an onboard CPU, GPU and first-of-its-kind HPU (holographic processing unit). Yet, Kipman points out, the computer doesn’t grow hot on your head, because the warm air is vented out through the sides. http://www.wired.com/2015/01/microsoft-hands-on/
Sorry if I'm a bit skeptical after that boxy xbox one design. Either that's an amazing feat of minituarization or it's far less powerful than it sounds. Is this the next Illumiroom or is this real.
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I think the kind of applications they are aiming this at don't need that much power which is why they showed Minecraft, most popular game out there and can be played on a cheap laptop or even smartphones.
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Yeah, after reading that article again it seems more aimed at lower fidelity applications. Maybe that terabytes per second is a gross exageration or a typo. 1 terabyte per second is the raw output of 368 4K RGB cameras at 120 fps each... What kind of sensors does it have...