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walsufnir said:

Perhaps I should've said "not necessarily", yes. Thing is clockspeed doesn't really improve (at least on x86 or x64) since many years, yet the performance increased a lot due to new architectures, more cache, smt, new instructions and so on. That's why I said speed in general so that people who overclock a core 2 duo to high speeds think this would be enough (although it could) or would outdo a more modern cpu just because of the higher clockspeed.

Yeah, I just wanted to make it clear that emulation doesn't require hardware like PC gaming does, and one should not assume that just because their mobile i7 or i5 clocked at 2 ghz can play any PC game, that it will emulate sixth generation consoles well. It doesn't matter how good the IPC is, 2ghz is just not enough to emulate certain games that require a lot of raw cpu power, and the reason why their CPU can play PC games well is because it takes advantage of the extra cores/threads. Clockspeed is important, it is just not the only important thing to consider (instructions per cycle is also important.)