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Burek said:
LudicrousSpeed said:

Idk where people are getting the idea that it's not a complete game either. You can play solo or online. There is a twist on a campaign mode with Evacuation. The grinding required to level up the characters is real. It's just as complete as any other game.


I think this actually sums it all up --- most other games are not complete either.

This game is not complete because you get a couple of monsters and have to pay for more.

You get a few hunters and have to pay for more.

You get a few maps and modes and will get more at a later date....

Sure, it's the same as Battlefield, CoD, Assassin's Creed, Halo, Destiny etc.etc.  But those games are not complete either...

 

It has become commonplace for developers to charge us full price for incomplete games ---- that will only be complete if you pay more money. That was the jist of this video, with Evolve only being used as an example of developers and publishers running wild with DLCs usually intentionally omitted from the main game.

Evolve was delayed to add an offline component and more modes into the game. Doesn't really sound like they were so abundant with content that they decided to hold some off for DLC. TR is a small studio. We'll see if the DLC is kb sized unlock keys like other games or if it's real actual DLC.

The problem with the "incomplete" logic is you can extrapolate it and apply it to virtually every game and even most movies and music. Last of Us is widely considered a masterpiece but has loads and loads of DLC. I guess it is actually an incomplete game? There's a difference between situations like Ass Creed where there was meaty DLC ready so soon from launch and a situation like Evolve where they are still working on it. There's also a difference between a situation like Destiny where there was an obvious shift in the design of the game and we were given something radically different than what was shown, apparently for the purpose of maximizing DLC. Evolve is still the same experience it was shown to be when it was revealed around this time last year.

There are two flaws with Evolve's DLC. One is the price, which I don't expect to be the real price for long because it's just stupid, and the day one skin unlocks you get for preordering/buying "ultra" editions or whatever. But I would much rather see skins dangled as a carrot as opposed to maps like other MP games have done, or weapons, among other actual substantial things. And at the same time if a developer chooses to dangle a map as preorder incentive, more power to them! Day one sales are the most important thing in the world to these guys. I would take that over banning used game sales or having every game come with a one time use activation code.