Intrinsic on 20 January 2015
| Jizz_Beard_thePirate said: Shouldn't Value be relative to price? Like, if a game gives you 5 hours of gameplay but it costs $5, it offers more value than a game that offers 5 hours for $60 |
Yh that makes sense, I thought of that too. Naturally there would be set "normals" for the minimum expected time to completion for games based on their pricing.







