Chubomik said: You can honestly look straight into Tim Lockwood's eyes and say that Zelda U's art style is, "ugly"?
There is so much more to 3D Worldthan a copy-pasted 3D Land. The multiple characters add just enough to the gameplay where I wanted to complete each stage with each one, maybe finding a different way of completing it. The level design was way more expansive and open compared to 3D Land's condensed focus for portable pleasure. It allowed for level design that was a lot more stimulating for a console game. It's also bursting with its own sense of originality all over the place. And on the subject of it comparing to other 3D entries in the series, I don't think you can. 3D World's entire concept inherantly keeps it from being on the same scope as Mario Galaxy. 3D game with 2D archetypes. With that in mind, I like to think of 3D World on its own merits. I reccomend Somecallmejohnny's review of it. It might make you see it in a new perspective. Also, calling people who liked a game that you don't "liars"? That's just unnecessary and close-minded. I'm surprised you didn't get yourself modded for that. Wow, that got sidetracked from the OP... |
THIS THIS THIS
This right here is what I am talking about, the game is literally a mario 3d land sequel with multiplayer tacked on but people are making it out for more than what it actually is. I can understand if people want to enjoy 3d land on a bigger screen, no problem with me, but don't make the game out to be more than what it is.
Also I hope nobody falls for buzz lines like "It allowed for level design that was a lot more stimulating for a console game" and " It's also bursting with its own sense of originality all over the place".
My 3ds friendcode: 5413-0232-9676 (G-cyber)