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Yes you just described why it's good and why it's somewhat "innovative". I already covered that on my first post in this topic.

And 2:41-2:43 on the first video is not a QTE

If you don't like linear games or want an illusion of choice, don't play it. I don't need illusions or choices. I'm bored of games that have gotten lazy and just throw a bunch of stuff at you for you to do. We need more expertly handcrafted experiences like this. They have always been the best of the best games. A unique experience is memorable, a random experience is fun but forgettable.


And who sad RAD thinks these are the best parts? It's clearly the opposite, they are holding everything back. Still haven't seen any Lycan combat, for instance. And up until Friday's trailer we also hadn't seen use of the Arc Gun. As for that specific E3 bit, it's right after you pick up the Thermite rifle for the first time and the enemies spawn in locations meant to show you how the gun works (to tell us it blows up cover and most wooden objects). Even the shootout that happens afterwards is already different than that, and in some playthroughs the player didn't even stand behind cover, he ran up, incinareted someone with the thermite rifle and then used blacksight to dispatch the remaining enemies. Don't judge it because the person playing is dumb and prefers to stay glued to one spot picking out enemies.

And we've seen further possibilities too. In the kitchen you don't have to play whack a mole, thanks to the M2 Falchion's concussion shot + melee execution or the coach gun if you prefer that. And in the new trailer he's running around (completely out of cover) using the Arc Gun.

Besides, maybe that's your issue, but this subject started because of accusations of it being a QTE-fest, which is 100% false. Not up for debate.