I've been making a point lately to try out a test, effectively it goes like this:
If two games are equally highly reviewed, 3D World and GTA for example, then the more core one is the one with less mass-market penetration. - The same argument could even be made for the Wii-U and Vita against their more successful rivals from each other's company.
This seems to upset people because 'core gaming' is apparently associated with 'higher quality' which isn't always true, I've picked a 3DS over a Vita due to personal taste and I'm an indie developer (sorta, none of my projects are launched yet) so I am definitely a part of the core market. That, however, does not mean I can deny that people who have the Vita are more likely, on average, to have an interest in gaming comparable to mine.
You could even cite the success of good indie games on Wii-U and Vita as a partial demonstration of this, so is it not the logical business view? What definitions do you use?







