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Boy, someone has it wrong. Nobody is complaining about a lack of innovation. In fact, the "innovative" setting will be the only saving grace for that game. The gripes are solely with the repetitive and seemingly shallow gameplay.

On another note, the definition in Merriam Webster only tells half of the story. As far as I know, simply doing something new is not innovating. For something new to become an innovation it has to be accepted and successful on at least some level.

That's why sticking a long knife into my colon isn't an innovative way to heal stomach cancer.



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