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Although the usual haters will come and try and dismiss or knock this down, this is actually a very very accurate and great piece. And resonates with how I have always felt with the criticism levied against this game.

The simple truth of the matter, is that if you ask anyone to mention a game that is truly in its entirety innovative, they will not be able to do it. Every single game out there is borrowing a majority of its core elements from another game that can,e before it. However its the combination of these elements that lends every game their innovation. Some games however are just pure clones.

So I ask, what game is truly innovative? and if anyone can mention any, will they be up to 3? What shocks me is how anyone will say the order sucks cause its not innovative yet there are on average 6 FPS games that are released every year. Can anyone tell ,e what about all those FPS games make them innovative and exempts them from this kinda criticism? Or let's look at racing games, at its core, every racing game is spent getting from point a to be as quickly as possible. And they are divided into 3 types, arcade racing, combat racing and Sim racing. What is innovative about them too?

I really can't wait till the next gears of war game is announced, and let's see what then is innovative about it.

I am not saying and can't know if the order will actually be a fun game to play, that will boil down to how well they nail its gameplay mechanics and level design amongst other things, but I do strongly believe that if the major criticism on this game is a lack of innovation, whoever is saying that might as well just come out and day he/she is trolling.