| Roronaa_chan said: What is this "quality" you speak of? |
Polish, smoothness of gameplay, attention to detail, attentive manipulation of the player's psychology including the different trance states games can induce, ergonomic effeciency, reliability of mechanics to create fairness, responsiveness, respectful content quantity. There is a ton of other generic stuff like that which you can choose to learn about if you set your class to game designer and spend your gold on the right books and educational documents.







