Nem said:
Seriously, can you guys even tell the difference between 1080p and 900p? Cause i cant unless the image is zoomed in. FPS on the other hand, is impossible to not feel on the fluidity and responsiveness of the game. I keep hearing that the game loses stuff on screen to go for a higher fps, but the truth is quite the oposite. You gain twice as much frames. You gain fluidity of movements and awesome gameplay. How can that not be better than a dumb particle effect or mobs of NPC's with pointless AI cluttering the screen ala Ac Unity? UC has everything to be 60fps. It isnt an open world. Theres no excuse. |
Bayonetta 2 has 60fps graphics with assets barely more advanced than what was seen on the 7th gen.
The rest of your comment shows that you have no idea how games are developed, so I'd rather not waste time on providing examples when I know I will be greeted with more bad faith and excuses.
Now, how will you react when they announce that Zelda U will have a locked 30fps frame rate? Will you shit on Nintendo in the same manner?
I know you won't. But until then, I fully expect you to pretend you'll act the same.







