Dallinor said:
As opposed to compromises in other areas? I'd imagine developing games is all about making concessions, you try to choose the lesser ones and strike for a balance. |
So, i dont get it. How is it that a game like Bayonetta 2 is on the Wii U has amazing graphics and 60fps and these oh so powerful next-gen systems can't handle it?
Seriously, can you guys even tell the difference between 1080p and 900p? Cause i cant unless the image is zoomed in. FPS on the other hand, is impossible to not feel on the fluidity and responsiveness of the game.
I keep hearing that the game loses stuff on screen to go for a higher fps, but the truth is quite the oposite. You gain twice as much frames. You gain fluidity of movements and awesome gameplay. How can that not be better than a dumb particle effect or mobs of NPC's with pointless AI cluttering the screen ala Ac Unity? UC has everything to be 60fps. It isnt an open world. Theres no excuse.







