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Pavolink said:
Samus Aran said:
Pavolink said:
Samus Aran said:

I died more in ALBW than ALTTP. Both dark worlds suck and have no redeemable qualities imo.

That's because you played first ALBW, which is easy. ALTTP is not hard when you already knew basically all the tricks because ALBW just copy pasted. Anyway, Lorule is a dumbed down not only on how easy is to travel the overworld compared to the Dark World, but having to use the portals to go and return from Lorule was cheap. ALTTP was a SNES game an you can use a mirror in every part of the world.

That's actually very annoying. The portals encouraqge exploration, I like that much more. And the few things I didn't like in ALBW were taken straight from ALTTP (the ugly enemy designs). Everything I liked about ALBW was brand new (paint wall mechanic, dungeon puzzles, maiamai collection,item upgrades).

The portals are just a lazy consequence of the developers. It is impossible for a machine like the 3DS to not handle like a SNES game. If you really want exploration, then the dark world is way better than lorule as is not segmented but it is a cohesive overworld. Plus, dungeons are way way better in ALTTP as those really feels like every time you progress it becomes more difficult. With the exception of the Ice Palace in ALBW, every other dungeon was easy, even in hero mode.

I can't imagine Ganon's Tower from ALTTP in the same hero mode.

Not sure what game you've been playing but ALTTP is piss easy. The portals are to encourage exploration. It's not laziness. The mirror thing is lazy if anything. The dark world is a lazy copy of Hyrule.