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S.T.A.G.E. said:
Nem said:


Its not debatable, its fact. Every game benefits from 60fps, even though some more than others. 

The problem is that not every gamer is tight enough with their gaming to notice. I honestly struggle to understand those that say there isnt a difference because for me its a dramatic difference. I will sacrifice particle effects, AI, fidelity and polygons if it means i get smooth, responsive and fun gameplay.

10 years from now when you play the game the eye candy will be outdared and mean nothing while the 60fps gives you a timeless classic based on smooth and fun gameplay.


If the console standard is 60 FPS its not debatable, but consoles arent standard 60 FPS. This is only common sense. This isn't the PC realm.


What kind of defeatist argument is that? That you prefer to have inferior product because you game on a console? I dont buy that Master race nonsense.

DerNebel said:
Nem said:


Its not debatable, its fact. Every game benefits from 60fps, even though some more than others. 

The problem is that not every gamer is tight enough with their gaming to notice. I honestly struggle to understand those that say there isnt a difference because for me its a dramatic difference. I will sacrifice particle effects, AI, fidelity and polygons if it means i get smooth, responsive and fun gameplay.

10 years from now when you play the game the eye candy will be outdared and mean nothing while the 60fps gives you a timeless classic based on smooth and fun gameplay.

While 30fps would naturally feel clunky and unplayable.


I would think that it does. If in 10 years the standard isnt 60fps, then we have gone horribly wrong at some point.