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GribbleGrunger said:
I think it's quite simple really. I have never been able to tell if a game ran at 30fps or 60fps until I played TLOUR. I played for a while and then switched to 30fps and could see the difference. The following day I then played a game on my PS3 and I was back to not noticing. NOW, if this game can run at 60fps most of the time but drop drastically with huge set pieces, because I have a point of reference within the same game, I'm going to notice immediately. This will spoil my experience.

I experienced the exact same. When directly switching between the two, the difference is quite big. However If you're only offered 30fps to begin with, your eyes except it as a smooth image.