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S.T.A.G.E. said:
Nem said:
Not running at 60fps compromises the player experience.

You know very well that is debatable. Uncharted 4 is going to be the biggest game yet and everyone knows Naughty Dog had to make sacrifices and use tricks to get the game to run as well as we got it. If it cannot run at 60 they need to lock it at sub 60. Sony already got sued for KZ's multiplayer running at 900p instead of 1080 like the storyline. They should stick to their word. 

No, they're getting sued for marketing the simulated 1080p (2 interlaces 960 x 1080 frames with a predication algorithm to properly sync the two) as native 1080p. The debate right now is what "native" actually means, since the standard definition puts Killzone is somewhat of a grey area.

To be honest the whole situation is silly. Regardless to if they win or lose, GG and Sony should have been open about the technique from the start. It's a damn cool bit of tech, and something many games could benefit from using (though the prediction algorithm needs some work).