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Everyone's quick to jump on the character models because it appears to be the only "flaw" with the game. If you can even call it a flaw. At this point, it just looks like a design choice by Monolith. Either that or they're just focusing all of their attention on the beautiful environments and enemy designs, which in this kind of RPG where you won't be looking at people for hours and hours, but rather the things around you, is a good decision.



Official Tokyo Mirage Sessions #FE Thread