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Thanks to the awesome user MohammadBadir I had the chance to play Monster Hunter 4 and try it for myself. Too many times in the past I've tried getting into this franchise, so I figured why not give it one last chance. Surely there has to be some improvements here anywhere, right? Right?

 

Well, there ain't. Monster Hunter 4 is just like Monster Hunter 3, which is like other Monster Hunter game. A grindfest that, unfortunately, is completely flawed in its core and Capcom doesn't even bother fixing it at all.

I respect the people that like this game, just like I have some gaming tastes that people has questioned in the past. But it blowns my mind that this franchise in particular gets so much praise. I just can't comprehend what's so good about it. Everything I can see oozes mediocrity, laziness and just plain mind-numbing boreness, mixed with some of the worst controls I've ever experienced in a game. I can understand people like grinding (I like grinding), but why force yourself through such intentionally archaic (in a bad way) gaming design? Why? I don't mind throwbacks to old-school japanese gaming design, but when something is broken, it is broken. It doesn't matter if it is old-school or not.

 

And I'm not hating, I just can't understand. I'm probably one of Capcom's biggest fanboys in this site. Whatever they do, it's a must buy from me. Doesn't matter if it is Azura's Wrath, Dragon's Dogma, Resident Evil 6 or whatever (crappy DLCs are a no-no, though). But there's a single franchise, a single one, that I have never been able to put myself through: Monster Hunter. And really, I've tried. I've tried so many times in the past, only to almost fell asleep after an hour playing.

 

Now, I'm not the kind of guy to compare games nor use critic's opinions on the matter, but I can't understand why Monster Hunter gets so much praise, and Lost Planet gets so much hate. Doesn't feel fair to me.