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I'll be the first one to say that I'm really not that excited about this unlockable content.
These kind of rediculous achievments are totally catered toward the hardcore junkies that do nothing but play TF2 and I can see this being a problem in gameplay.

-Half of these achievements are rediculous and distracts from the objective of the game - winning as a team. Achievement happy Medics are going to prioritize getting the dumb achievements rather than taking the appropriate action in that situation. I can just see a lot of ubers wasted for the sake of 1 medics personal achievement. Or maybe a Medic swinging his bonesaw just to get those kills instead of healing his teammates.

-It gives unfair advantage to the ones that have unlocked it.  Not everyone plays medic and I can bet a lot of people simply don't have the time and/or 'friends' to cooperate and get these achivements.
So you have the Medic with a vampire syringegun vs a Medic with normal gun. Too bad for the Medic with normal gun!
 

So whats next, the different classes get the same kind of rediculous achievents/unlockable updates?  If this is Valves ideal way of extending the life of TF2, it's executed poorly imo.
I wouldn't be complaining if these didn't come in unlockable form, as I don't see the above 2 being a huge problem.
Just my thoughts.  I'm excited to see goldrush map tho.



crappy old school NES games are more entertaining than next-gen games.