mZuzek said:
Eh. The original Star Fox I'm sure was amazing for it's time, but it has aged very poorly and is nearly unplayable after Star Fox 64. Adventures, on the other hand, was a fine looking game and quite polished, but it was also extremely boring. |
I loved it. Do you find Zelda boring, by chance? Because to me, it's a better Zelda game than some actual Zelda games. But that's not the only reason I like it as a Star Fox game. Ifeel like planetary exploration is a necessary evolution for the future success of the franchise. Preferably with more than one planet and some sort of threat of system-wide war as per usual with Star Fox games, but the exploring the vast planet and meeting diverse cultures and races, that's something I'd like to see more of. Imagine Adventures scaled down, but the entire thing is just a small bit of mercenary work the Star Fox team picked up on the side, and there are two dozen other planets with as much content as Dinosaur Planet, and plenty of missions to run in space as well. All the while, you're uncovering a sinister scheme to take over the galaxy, and you work to thwart it. Like in Adventures, you would actually meet the people you're saving, rather than just "trust us, this is an inhabited system of planets by more than just that one dog general you talk to, your pals, Wolf's team, and a bunch of guys in ships. There are totally people on that planet. Please give a shit about them." That's the strength of Adventures, there's a real sense that someone is really counting on you to save their planet.