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bdbdbd said:
platformmaster918 said:
Let's hope devs start filling in the gap and producing $30-$40 mid-tier 3d games with PS2 level costs that would obviously look and run better on today's engines. Sony tried this with $30 Ratchet Nexus, $40 Puppeteer, and $40 Sly Cooper all of which failed financially for reasons other than perceived value (mainly no one knew they existed because Sony refused to advertise them).


They focus the advertising budget to games that you sell with bigger profit margins - which is the reason why the hyped big budget 3rd party games were never on Wii, as it would mean that the games had been sold cheaper than what you could have sold PS360.

yeah I never got that.  Look at what happened with TLoU they had a great name behind it sure but they strategically advertised it at shows for over a year and then during TWD finale as well as lots of TV adverts.  It was a new franchise and it sold 7m late in the gen when all the hype was about next gen.  If they had put some effort behind Puppeteer or not put it right next to GTA5 (August?) then it could have easily reached 1m with its quality.  Same with Sly.  They were both $40 at launch.




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