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I'd like to point out that I was also at the launch.

I said "most" Halo fans, and the fact of the matter is that WE'RE the minority, folks.

For every 1 internet forum-goer Halo fan who knows who Bungie is, there are probably 30 drunken frat morons who bought the game who don't have a goddamn clue and don't particularly care, either.

I love Bungie: their games shaped a large portion of my adolescent life and brought me into a group of friends who I still have to this day, but when Halo went "mainstream", Bungie tapped an audience with a large percentage that probably doesn't realize they exist.

Hell, Bungie wouldn't even be concerned about it except for the fact that they no doubt realize a lot of Halo fans might not follow them in other ventures.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks