The game, unlike most games these days, offers an actual challenge. You can't go in and rush forward head down. Battles are strategic, even if repetitive after a while. Bosses are the meat of the game though.
The industry just doesn't produce challenging games like that anymore because of how casual, for the lack of a better word, gamers have become over the last decade. People don't want to invest time and energy into a game anymore, they just want to buckle up for the ride.
The game if difficult compared to what gamers are now used to. But it isn't THAT difficult. A lot of the 8bits and 16 bits era games are much harder.







