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I think the concept of something being "cinematic" goes right over your head. The 2.34:1 aspect ratio is not used to make the game play better, its purely an artistic and design choice. the game is just "framed" that way. with the obvious added benefit of it freeing up resources to use elsewhere.

if anyone can remember a game called fear effect they would know stuff like this has been done for a very very long time. I honestly really like that aspect ratio, of anything my problem is that more games should be made to support it.