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Veknoid_Outcast said:
TheSting said:
Veknoid_Outcast said:

I agree with the title but not the thesis. I think Halo is still the marquee Xbox series. It's a remarkably versatile franchise that has expanded into several non-gaming media, one that shows no signs of slowing down.

Where Halo "isn't what it used to be" is in its unique gameplay and in its overall quality. By borrowing ideas from other shooters, notably Call of Duty, Halo, starting with Halo 4, began to lose its identity. The result was an average game that appeared to prioritize graphics and presentation over level design and gunplay. I fear Halo 5 will continue that trend.

So, in that sense, I think Halo will never be the same. In terms of sales and mind share, however, Halo is still a powerhouse.


Did you play Reach? 

Halo had to evolve sometime or get left in quicksand. I don't mind the new stuff for H5. Master Chief is a bad ass Spartan that doesn't just walk anymore lol

I played and enjoyed Reach, yes. I agree that the series needed to evolve, but I think that evolution could have happened according to the rules of Halo. Instead, the evolution, or devolution in my opinion, happened according to the rules of Call of Duty. Story and storytelling became more important, action became more linear and more scripted, and the gameplay, which once upon a time lived and breathed on improvisational and nimble combat, became more predictable and straightforward.

I also enjoyed Reach but it started down the path we're at now. The jet packing, AA and sprinting. It was more COD than the other games. I think i see your point about the storytelling in 4 but i welcomed that. It was the best single since the underrated ODST imo