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jonathanalis said:
i didnt play uncharted. none of them.
but i played TR2013, and i loved it.

the weapon upgrade, the abilities upgrade, the optional tombs, the exploration, the open world(you know, you can go back to an area with a new ability and explore the new area that you couldnt before, feels like metroidvania), the bow(i love bowds), the lara desing!

just love it.
which of these elements does uncharted have?

Almost all the extras are very well done, but the upgrades are a bit underwhelming. A lot of them are really useless, or unnecessary...I'd say in the realm of 80%. Like recover arrows from bodies you kill with the bow. Like, what use is that? There's arrows lying on the ground everywhere in this game.

There shouldn't have been a map telling you where all the secret items were. There should have been an exploration tree that you upgraded to find it. Proximity sensors, increased rewards, bonuses for finding secret items like duration increased health or speed.

When you end up just having a lot of scrap metal to spend on a bunch of random perks, it doesn't really improve the gameplay. You might as well just make them new pickups. At times I would just run by the campfire because it didn't really matter.