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mrstickball said: In order for GT5 to be anywhere near good, it has to improve on the Forza design. I was an avid GT fan until I pitted Forza vs. GT4. Forza is leaps better due to collision damage, and realilistic repairs needed to the vehicles. Not to mention the level of customization is better. GT has more cars, but Forza has better cars, and better looking cars. Haven't played GTHD, but Forza 2 looks to be a great game. No idea if it'll sell well (Forza 1 only sold, what? 750k copies in the US?). Hopefully F2 improves and outdoes PGR3's 500k by quite a bit.
Was Forza a 360 game? Graphically GTHD blows forza2 out of the water. (the textures arent much better) But the shaders running on the body of the vehicle are much better. In terms of vehicular damage, I think GT5 might take a lesson from Motorstorm. GTHD is proven to just be a pimped out GT4//VERY early version of GT5. So you know it's not optimized for crap. The PS3 has to power to render a image much better than the 360 (graphically) and has enough power on the CPU to do physics based vehicular damage. (only the cell can do that) However were talking about a game most likely seen late 2008... if that.



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