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pokoko said:
"Having progression tied to blind luck is incredibly frustrating for players, and is simply an example of bad game design."

Someone needs to tell Blizzard or that "World of Warcraft" project of theirs will be doooomed.


Its more acceptable in that game because it actually has an economy so getting rare stuff is not just for personal usuage you can sell it for profit.



http://moongypsy.bandcamp.com/ ~Thank you Stefl1504 for the amazing sig~