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Lone_Canis_Lupus said:
darconi said:
Played_Out said:
FreeTalkLive said:
Of course Sony copied Nintendo. They copied Nintendo with the PS1 and they are coping Nintendo again. The more new products and ideas Nintendo comes out with, the better. It is good that Sony and MS copy Nintendo because it makes for better games.



And Shigeru Miyamoto created the Heavens and the Earth in six days.

@ ClaudeLv250

As has been pointed out on these boards many times before, Sony introduced analog controls on the PS before the N64 was released, so they can hardly be said to have copied the idea. Analog controls had been around for ages before this, but AFAIK Sony were the first to introduce the dual analog that is now standard.

 


Analog was around before but Nintendo was the first to make it a standard for videogaming. They took the big risk to introduce it as a main feature. Sony introduced analog controls for the PS way after Nintendo introduced it for the N64. Whether it was "released" before or after doesn't matter due to launch timings. All you have to do is look at the original PS controller and see that it had no analog stick at all.

I hardly call adding a 2nd analog stick an innovation, its like adding a few more buttons to a controller, whoopee.


So camera control isn't a big difference? Because the 2nd analog is totally used for the same purpose as the first all the time. It doesn't matter whether Nintendo was the first to use it as a main feature, it was around before then. You can't say Sony "copied" the analog idea from Nintendo when Nintendo "copied" it. Analogs are a standard now, it's hard to imagine gaming without them.

Oh, how was risking adding it as a main feature a risk? "It's like adding a few more buttons to a controller, whoopee.", no big deal, right?


 Plenty of games had camera controls before the 2nd analog.  The ENTIRE N64/PSX/Saturn generation controlled cameras without an analog stick.  Are you seriously going to argue that the 2nd analog stick was anywhere near the revolution that the 1st one was?

The risk of adding something nobody else used to good effect and forcing everyone to make games using it was the risk.  Its the same reason why motion control on the wii works better than the sixaxis.  The wii was built using the motion control as its core function, just like the N64 was built using the analog stick as its main control.  That is the risk.  If motion control or analog control bombed, the console would've bombed.  Compare that to the sixaxis where its barely used in any games and nobody notices at all so if it failed, no risk to the console.