Game_God said:
I do speak of averages, what do you want to compare if you focus on exceptions & anecdotical punctual stories??? If you want to compare, you can only scrutinize the marcket prices of new hardware & software, otherwise I can add all the variables I want in the equation, like do you know how easy it is to download pirated stuff on a PC? Games, movies, music for free all things you can not do with a console, did I mention that you can make your living out of a PC, you can program, stream sexy of yourself shows if you want, etc. all things that you can't do on a console!!! The OP is clear, a PC that can give a run to PS4 or X1 for the same price!!! It's possible, I just added the real costs of a gaming console compared to a gaming PC, since the OP forgot those: cost of software & cost of online playing. Some people in here were outraged that I only considered a 6 years period to do that analyse or 4 games a year! I just did the calculation for 6 years because it's about the life cycle expectancy of a console before the new model comes out, but by all means let's take 10 years & say that an average gamer buys 10 games a year, it only furthers my point: 10 years X $50 on-line fee = $500, $20 of price difference X 10/year = $200, $200/year X 10 years of use = $2000! There you have it, for a period of 10 years gaming on PS4 or a PC equivalent, you'll spend more $2500 on the PS4! Did I mention that the PC has no backward compability problem? I rest my case, happy new year! |
"My dear friend, you too read what was in your mind, where do I speak of the average consumer???"
Who are you referring to with the following quote if not the average consumer?
"When you annalyse patterns you have to evaluate averages & the most common behaviour, not the minority & unpredictable cases."
Do I have to quote you verbatim because I didn't think that was necessary?
"I do speak of averages, what do you want to compare if you focus on exceptions & anecdotical punctual stories???"
Did you even read my post? Steam represents the average consumer, not "exceptions & anecdotical punctual stories". There are currently eight million people online as I type this participating in the holiday sale. Nobody is buying anything at full price on the largest digital distribution service available on PC, this is the reality of the situation.