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0815user said:
Clyde32 said:
0815user said:

I'm sure they could but i'm not so sure if todays average gamer could handle xenogears/saga -like storyconcepts. for example a xenogears current gen reboot would could sure cost a lot to develop. >20 million copies sold at a 60$ pricepoint to be profitable would not suprise me. question is: will you get that many buyers?


Who would be stupid enough to require a game to sell above 20 million copies to be profitable?

ok, then tell me how and where to cut cost and still wow people? 

Are you even serious right now? They can wow people without spending 1.2 Billion dollars on a game.