KingdomHeartsFan said:
Those few missions were to set the back story. There doesn't have to be an inital drive, many RPGs have a slow start and spend time setting up the back story, RPGs are known for this. The first real drive is Fiora's death. The interest in the world set on two giants is meant to hook people into the purchase, but it doesn't keep them playing 10 or 20 hours into the game. When I play RPGs the back story isn't what drives me to keep playing, its the main objective and for the majority of the game the main objective is focused around Fiora. The main objectives of the game were first get revenge for Fiora and kill metal face, then rescue Fiora, then find a way to save Fiora from dying, then after the betrayal saving the world took center stage. |
I would think the first real drive is the enability to fight the mechon army, therefore fighting to keep the homs race from going extinct.
Now, if only they had a weapon that could stop them?
What you are talking about is not the drive of the game, but the motivation for the first cast of characters to get involved (plus a little motivation for ourselves).
*Edit*
For reference, let's look at the story of The Last Story. The drive of the story was for Zael to become a knight so you can marry Calista. That wasn't a side story, that was the main one.







