I have many ideas for games, I pretty much daydream of them all time.
For a 2D platformer. I suck at names so it doesn't have one yet. I've really been inspired by the "flow motion" mechanic in Kingdom Hearts: Dream Drop Distance, I'd really like to see something similar in a platforming based game, but it'll also would have a high emphasis on building momentum to reach super high speeds akin to the classic Sonic games or make super high jumps akin to Mario. There would be 3 different types of movement, walking, running, and "sliding" or something, running would function the same as in Rayman Origins/Legends, and interacting with the enviroment would produce a sort of glow around your character that would represent that you just started skating/sliding/thatstuff, even though sliding would be the last type of movement you could achieve, your speed would slowly increase as long as you don't stop/get hurt, and you could always interact with more of the enviroment to increase your speed/momentum more rapidly, that includes jumping on enemies, rail griding, unintentional pole dancing, wall-jumping, that sorta stuff. Regarding the art direction, I'd really like the world to be as bright and as "neon-ish" as possible, with varied enviroments but with a style similar of that of Jet Set Radio. Probably would get this gal to the character design if I decided to not do it myself; @squeedgemonster.
An Action RPG. Pretty much FFXV, just add multiple playable characters, a 50+ hours story, a combat system more akin to that of an hackn'slash (A combination of DMC4 and Kingdom Hearts: Birth by Sleep, preferably), many secret and optional bosses, and a very outlandish setting where creativity can go all out.
An FPS. Steampunk setting, fantasy characters, a lot of variaty when it comes to the weapons and powers, RPG elements similar from those of Bioshock Infinite, world structure similar to that of Metroid Prime, a linear but lenghty and varied singleplayer mode with a good story and deep lore, and a very balanced and replayable multiplayer mode.
I'd go more into detail with the last 2, but I got bored, I probably should copypaste this shit on a Word file in case I forget it. Probably won't, too lazy for that.
I'm now filled with determination.







