| Shinobi-san said: You guys do realize that ddos is not only achieved through flooding a service with requests right? -_- |
Distributed Denial of Service attack IS all about hitting the network or servers from many many different clients to prevent normal traffic from being processed. This is achieved by either flooding the network pipes, causing the servers to process more work than they can handle or exploiting flawed code to cause the servers to crash continually, but regardless it does involve a lot of clients and flooding of the service. If you aren't doing this from a large botnet then it is just a DoS attack not a DDoS.
What it appears they did at least with Xbox Live was server stress with excessive requests. had it been more involved than that Live would have been down for a lot more than just a few hours. (it was not down for days, shouldn't mods limit themselves to being a little more factual?)







